You know I`ve seen those Bananagram games
in the store and have been fascinated by them since day 1. Why? Probably because they`re different. It looked like a scrabble game without the board and shoved into a banana-shaped pouch. Maybe I`m just awkward like that, but it caught my attention. Well rather than being sent a banana, I was sent an Apple and Pair game which is similar to the banana, just in a different fruit pouch.
Bananagrams is the creation of three generations of the Nathanson family, spanning in age from 7-75 years. Some of us live in the U.S. and some in the U.K., but we are fortunate enough to meet every summer by the sea, at our home on the east coast of America. Abe Nathanson, our father, grandfather, and friend loved his family. He also loved wit, wordplay and silliness but most of all, he loved to see people having fun. Without a doubt, Abe was the driving force behind Bananagrams and his energy and enthusiasm saw the germ of an idea grow to become an international phenomenon. The original Bananagrams game grew from a passionate love of games. As a family, we loved to play almost any word game that we could find, but they all had their flaws and we hankered after something a bit faster and more fluid. We wanted a game that was competitive, but that the family could play together - ALL ages at the same time. It had to be portable so that we could take it with us on our travels, with no superfluous pieces or packaging, and simple enough that we could play while waiting in a restaurant or hanging around in an airport.
After marathon sessions playing and experimenting with various permutations of word games and subjecting our extended family and friends to hours of testing, we finally came up with Bananagrams. The name came from Abe declaring, "This anagram game will drive you bananas!" - hence Bananagrams! We knew we'd hit the target. We love the fact that one hand can be played in as little as five minutes, but as it's so addictive, it's often hard to put away! The pouch went with us everywhere. The kids wouldn't leave the house without it - and still won't!
We didn't set out with the idea of selling and marketing the game. We just loved playing it with our friends and family, made a few and gave them as gifts. Eventually, someone suggested we should share it with the general public. It just took off from there!
After a successful launch at the London Toy Fair in January 2006, Bananagrams is now a modern classic.
I was sent the Appletters and PairsinPears game to check out. As I said at the beginning these are basically the same concept - letters in a fruit shaped pouch. The Appletters is geared more to ages 5 and up whereas the PairsinPears in geared more to ages 3 and up, which the letter sizes makes the difference here. What I like about these games is that each has a small little booklet with game ideas for you. They have multiple games and it`s not just set one way as many other games are. The letter tiles as well as the fruit pouches are high quality and definitely made to last. Plus the sizing of the game will make it easy to toss in a purse or handbag to have a game to play when you`re on the go or have young children you need to keep occupied at the doctor's office.
Needless to say, I had a pleasant experience with Bananagrams and their games and looking forward to playing all the little games they have to offer with Sophia. She`s 5 and fixing to go into kindergarten and she enjoys sounding out her letters and making words now so this is definitely ideal for her and something the whole family can play. This game is definitely a recommendation I can easily make for all families!